mastercoms
| Steam | Profile |
|---|---|
| SteamID64 | |
| Created | ~7/30/2011 est. |
| Last seen | 6/13/2026, 10:13:32 AM |
Bans
| VAC | CLEAN |
|---|---|
| Game | CLEAN |
| Community | CLEAN |
| Steam | Profile |
|---|---|
| SteamID64 | |
| Created | ~7/30/2011 est. |
| Last seen | 6/13/2026, 10:13:32 AM |
| VAC | CLEAN |
|---|---|
| Game | CLEAN |
| Community | CLEAN |
══════════ 🔷⭐⚡⭐🔷 ══════════ 🟦✨ Elite Gaming Legend ✨🟦 🚀⭐ Let’s party up again soon ⭐🚀 🌟🔥 Wishing you an absolutely epic day 🔥🌟 ⭐⚡⭐ +REP — This profile radiates power! ⭐⚡⭐ ══════════ 🔷⭐⚡⭐🔷 ══════════
Hello there, I'm a dev working on a companion app for tf2. I had a question about a system you supposedly had in place in mcomfig like ~2021-2024. Adding to ask about it to potentially work something similar into my own app if thats okay. Cheers!
hey man, when my team sucks, i use a ♥♥♥♥♥♥ mic to piss them off.
here for the masterCarry
Tysm! I just can't understand how I've only just figured this out, surely I'm not the only one who noticed cl_smooth caused so many issues. I'm pretty sure I already have fov_desired in my autoexec, though I'll double check later. Where do I place commands that overwrite mastercomfig commands just in case?