Yea!Gore!
Egor
| Steam | Profile |
|---|---|
| SteamID64 | |
| Created | ~5/30/2021 est. |
| Last seen | 6/15/2026, 3:47:59 PM |
Bans
| VAC | CLEAN |
|---|---|
| Game | CLEAN |
| Community | CLEAN |
| Steam | Profile |
|---|---|
| SteamID64 | |
| Created | ~5/30/2021 est. |
| Last seen | 6/15/2026, 3:47:59 PM |
| VAC | CLEAN |
|---|---|
| Game | CLEAN |
| Community | CLEAN |
I'd rather put that effort into my own server
let's revie TF2 Coal Rush for no reason
even if it was an actual upside it wouldn't overshadow all qp's pros and especially casual's cons
The only thing that casual IN THEORY has over quickplay is the map selector, that's it
i played back when we had Quickplay, i understand the issue with Casual and wish i could go back. sometime back i used a HUD which game back the OG menu. i still stand with my art style opinion even if it doesn't hold up the best when it comes to your points. i like "slop" cosmetics because some of them are just goofy or cute like the Snowmann for example. i get that people who unbox (awful thing to do) crates and get filled with mercenary grade garbage and it makes them unbox more and more to get at least one assassin grade (Buzz Kill my beloved). it's a waste of money as a whole. but i understand how it ruins the art style with the 60s comic art style, but not all comic books looked the same back then.